CV

  • Senior Physics Specialist, Eden Games/ATARI France (2008 - 2011) .  Senior developer of Atari's next tech: Garden.

  • R&D Human Characters Behaviors, NaturalMotion, UK (2006-2008) - Part of the core team that developed Euphoria. The behavior physics engine of several videogames (GTA IV, StarWars Unleashed, Indianna Jones, BackBreakers)

  • R&D Collision Detection in 3D, Evasion team at INRIA Rhone-Alpes, France (2006)

  • 3D Graphics Researcher at Universidad Rey Juan Carlos, Madrid (2005-2006) – Juan de la Cierva Prize Winner -

  • Post Doc in Collision Detection, GV2 Lab (previous ISG), (2005) Trinity College Dublin
  • Post Doc in soft tissue simulation, CNR Pisa Italy (2003-2004)  - ERCIM Prize Winner -

  • PhD in Soft Tissue Simulation, INRIA Rhone Alpes, Ecole Doctoral ENSIMAG, France (1999-2003). Part of the PhD spent at Stanford University, USA

Others:

  • Ranked 4th at National French INRIA 1st class Researcher Competition 2007.  (well, at the end 4th place is worthless if there are 2 places for 150 candidates)

  • Qualifications for french Maître de Conferences: section 27 and 61

  • DEA Automatique, INPG France - (honors)

  • Master Automatic Control, Imperial College, London -

  • Electrical and Mechanical Engineer, UNAM, Mexico

  • Patents: Visteo Physic v1.0,  IDDN.FR.001.210025.000.S.P.2004.000.10000 (Physical-Haptic Engine)  (worthless as well if nobody has bought it)

  • Committee member MEXCAS06, ISVC06, VRIPHYS 09, 08, 07, 06, 05, 04 ISVC05

  • Reviewer: Eurographics06 (tutorials), IEEE Transactions on Robotics, ACM Computing, Computer Graphics Forum,  Eurographics05 (short papers), IEEE VR 2005, ISVC05,06, VRIPHYS 04,05,06, 07, 08, 09
  • Previous projects. Medical Simulators, ...
  • Languages:  Fluent spanish, french, english, italian
    •  Basic swedish

 
 
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